Procedural Terrain Experiment
A downloadable game for Windows
This was an code experiment to learn about developing procedural terrain and meshes. Seeing how perlin noise can be used to modify meshes, determine and alter material color, and place random meshes in a scene.
Status | Released |
Platforms | Windows |
Author | Aiden_Wright |
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Download
ProceduralTerrainExperiment.zip 18 MB
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